
Flotilla Killings by Israelis in the Mediterranean Provoke Incendiary Protests at Jewish Sites in Second Life
The purpose of this blog will be to follow my experience through the online game Second Life and document my understanding of political advocacy through this form of social networking.


“‘Nonprofit Commons1 sim’ was donated by Anshe Chung Studios and ‘Nonprofit Commons2 sim’ donated by TakingIT Global. The third Nonprofit Commons location, ‘EcoCommons’, was developed in partnership with OneWorld/OneClimate specifically for environmentally-oriented organizations. Our fourth sim, ‘Health Commons,’ is focused on health-related nonprofits,” says the TechSoup blog.

Three kingdoms to live in: Urban Super City, Ancient Kingdom and Moon Colony.
Your digital avatars live a life and mingle with various Godrej properties.
An economy called ‘Karmic’ is going to run this world.


"There is your everyday hangout where you can have fun with your friends and meet new ones -- all in a lush 3D environment that's yours to explore!"
"at the end of the day, we can't cure the recession, and at some point we have to stop writing checks to keep the world open. There's nothing more we would like to avoid this, but There is a business, and a business that can't support itself doesn't work. Before the recession hit, we were incredibly confident and all indicators were "directionally correct" and we had every reason to believe growth would continue. But, as many of you know personally, the downturn has been prolonged and severe, and ultimately pervasive.
We're very sorry to announce that There.com will be closing to the public at 11:59 PM on March 9th, 2010."

“This feature-length documentary follows a group of people whose lives are dramatically transformed by the virtual world Second Life, which as of this year boasts over one billion US dollars in cumulative transactions amongst its residents, and over one billion hours of total usage time. More than an examination of a hot new technology, the film is foremost an intimate, character-based drama about people who look to a virtual world in search of something they are missing in their real lives. The results are unexpected and often disturbing: reshaping relationships, identities, and ultimately the very notion of reality.”
“The Island of the White Supremacists is not, as it might sound, a Survivor-style reality show in extraordinarily poor taste.
It is more like a private video game, set in an imaginary tropical paradise in the online virtual world of Second Life, where "Internet neo-Nazis" gather around a digital tiki bar "for planning and plotting recruitment efforts and gatherings," according to an Ontario government hate crime expert.”


"One hundred and twenty years ago, the greatest of all our Presidents delivered his second State of the Union message in this chamber:
'We cannot escape history,' Abraham Lincoln warned. 'We of this Congress and this administration will be remembered in spite of ourselves.' The 'trial through which we pass will light us down in honor or dishonor to the latest generation.'
That president and that Congress did not fail the American people. Together, they weathered the storm and preserved the union.
Let it be said of us that we, too, did not fail. That we, too, worked together to bring America through difficult times. Let us so conduct ourselves that two centuries from now, another Congress and another President, meeting in this Chamber as we are meeting, will speak of us with pride, saying that we met the test and preserved for them in their day the sacred flame of liberty--this last, best hope of man on Earth."
-Ronald Reagan
"The three major themes of Obama's State of the Union were straight out of the Gipper's playbook: First, resolve in the face of adversity. Second, a folksy demeanor laced with jokes. Third, a persistent reminder that he took office amidst a sea of trouble.
President Obama's glance toward Reagan for inspiration is unsurprising. During the 2008 campaign, candidate Obama stated that he "admired" Reagan for changing the "trajectory" of American politics. "
A chinese teacher on Second Life who fears SL will go the way of google & advice for effectively engaging students in SL

"Here are the highlights for the Second Life Economy as a whole in 2009:
Financial
* User-to-User transactions in 2009 totaled US$567 million in 2009, growth of 65% over 2008.
* The total amount of virtual currency in circulation reached L$6.95 billion, growth of 23% over December 2008
* The US Dollar value of L$ in circulation totaled US$26.5 million in December 2009
* Sales of User Generated virtual items on Xstreet SL, reached L$1.6 billion or US$6.1 million, growth of 74% over 2008
*
The total US dollar value of all Linden dollars traded on the LindeX™ currency exchange in 2009 reached US$115 million in value, 7% growth over 2008
*
The total US dollar value of all Linden dollars traded on the Xstreet SL™ currency exchange in 2009 reached US$1.5 million in value, 169% growth over 2008
Usage
* Residents spent 481 million hours in Second Life in 2009, 21% growth over 2008
* User hours lost to downtime as a portion of total user hours were down 66%, to a best-ever low of 0.19% for the whole year
* Monthly Repeat Logins reached an all-time high of 769,000 in December 2009, 15% growth over December 2008
Land
* Resident-owned regions reached 23,900 in December 2009, up 6% over December 2008
* Total Resident-owned land (including Mainland) reached 1.85 billion square meters in December 2009, up 7% over December 2008"

